The ASDetect app is available free to parents who believe in some way that their child has symptoms of autism. The app was developed by Latrobe University with the aim to decrease the age of diagnosis and promote early intervention.
You will be shown videos of a child with and without characteristics of autism and then provided with questions to determine if your child has the symptoms. If your child does show enough characteristics of the spectrum, you will be prompted to seek a referral for a diagnosis or to reuse the app within six months time.
Find out more in the link below.
Attention Deficit Hyperactivity Disorder (ADHD) consists of two subtypes being either inattention and hyperactivity-impusivity. A person with ADHD can have either one subtype or both.
According to the Diagnostic and Statistical Manual of Mental Disorders (5th edition), ADHD symptoms include a persistent pattern of six or more symptoms of inattention and hyperactivity-impulsivity that interferes with functioning or development of children 12 years of age or younger or five symptoms for individuals aged 17 years and older. The symptoms will interfere with social, educational and/or work situations and occur in more than one setting such as school and home. Lastly the symptoms will be either mild, moderate or severe.
Inattention include symptoms that are characterised by:
Hyperactivity-impulsivity include symptoms that are characterised by:
It is important to consider that the above symptoms of hyperactivity-impulsivity is not a manifestation of oppositional behaviour, defiance, hostility, or failure to understand tasks or instructions.
Source: American Psychiatric Association. (2013). Diagnostic and statistical manual of mental disorders, (5th ed.), Text Revision. Washington, DC: American Psychiatric Association.
People are social creatures that live within a community. Each person interacts with one another, leading to change and growth. Games people play is one way that each person interacts. Games people play has been formulated by psychiatrist Eric Berne, M.D. Moreover, it is a perspective from transactional analysis that is often considered in the workplace and personal life experiences. The perspective suggests that every person plays a predictable series of interactions or otherwise described as social transactions that can be labelled. Two labels include:
Debtor - can be a lifetime game where the person will use the struggles of managing debt as a life purpose to talk about how he/she succeeded. There is also the “try and collect” usually performed by young married couples. It involves the debtor playing others (usually parents and grandparents) in a game of “I spend your money and you have to chase me to collect the money I owe you” and enjoying the chase and game. The problem occurs when the creditor becomes determined to collect the money and becomes coercive. The creditor can then play the game of “try and get away with it”. Moreover, a gift can put the recipient in psychological and/or physical debt for years to come.
Kick me - when a person does something (e.g., ignores the person, treats them with disrespect, arrives late) that results in a negative stroke (I’ll explain soon) to confirm that he/she is bad. Then he/she will say: “why does this always happen to me” and/or with pride “my misfortunes are better than yours”.
Every person will play a game where they expect positive or negative strokes to be returned, such as “I will do/say this, and you will do/say that”. The stroke is, as according to Berne, essential for psychological and physical health. If a stroke is not returned, then the person may experience anxiety, depression, etc. A stroke can be verbal, non-verbal or physical (e.g., touch).
In summary, understanding the games people play will help you understand why you and others interact, how to manage the interaction and most important of all how not to get hurt as some games are exhausting and can damage your sense of wellbeing and self.
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